What Happens When You Blink A Manifest

If it's a permanent, it'll return to the Battlefield with its back to you. It stays in Exile if it's an Instant or a Sorcery.

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Can you Unmorph a manifest?

Yes. When a creature card with Morph is manifested, the permanent it transforms into can be flipped for either its creature cost or its morph cost. The following rule, which was introduced in Fate Reforged, covers this:

701.31c If a card with morph is manifested, instead of using the technique stated above to turn a manifested permanent face up, its controller may use the procedure provided in rule 702.36d to turn a face-down permanent with morph face up.

Anthony, in your scenario, might pay eitherorto flip Abomination of Gudul at any time he has priority.

702.36d You may turn a face-down permanent you control face up whenever you have priority. This is a one-of-a-kind action that does not make use of the stack (see rule 115). To do so, show all players the morph cost of the permanent if it were face up, pay it, and then turn the permanent face up.

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What happens when a manifest card dies?

It returns face-up if it was a creature. On your final step, the gift will be linked to it.

  • If it was an aura, it would return face-up, preferably linked to something it could legally enchant. Because you can't just choose not to return a creature, this may imply enchanting an opponent's creature for their benefit. If it can't legally enchant anything, it, like Gift, is relegated to the graveyard.
  • It returns face-up if it was an artifact, enchantment, land, or planeswalker. When Gift resolves on your end step, it will not be able to enter linked to a non-creature, thus it will remain in the graveyard (unless you managed to change that object into a creature before the trigger resolves!).
  • If it were an instant or sorcery, it would wish to return to the battlefield face-up, but the game rules prohibit an instant or sorcery from being on the battlefield, thus it, like Gift, remains in the graveyard.

Are morph and manifest tokens?

Only cards are affected by the morph and manifest abilities, which let you to have a face-down permanent (morph works on creature cards in your hand, and manifest on cards from your library). Illusionary Mask and Ixidron are the other two ways to have face-down permanents that apply to either creature cards or nontoken creatures.

If an effect (like as Fated Infatuation) creates a token duplicate of a face-down creature, the creature will be a 2/2 creature with no text, name, type, or mana cost. It can't be flipped “face up” because “face down” isn't a trait that can be copied. As a result, the token is not “face down.”

What color are manifested creatures?

On terms of flavor, manifest evokes Ugin's draconic magic from Tarkir's past, which is rooted in deception and concealment. It was created to have the sensation of a proto-morph mechanism.

A materialized card is a 2/2 colorless creature with no name, abilities, or creature types when it is face down.

For its mana cost, a manifested creature card can be turned face up. If the creature has morph, you can pay the morph or megamorph cost instead. This manner, a materialized noncreature card can't be turned face up unless it has morph.

Manifest was featured in Commander 2018, Modern Horizons, and Commander 2019 after Fate Reforged.

Asked by WorkAround 6 years ago

manifest. This is what it says if you can't see the token because tapped out has a user with the same name “This reminder card can be used to cover a face-down materialized creature. For its mana cost, a manifested creature card can be turned face up at any time. A face-down card's morph cost can likewise be increased by turning it face up.”

So you can find a land and an artifact in an instant…

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The card is a creature card titled manifest because it is a manifested creature.

If not, you won't be able to tell which of your materialized cards aren't creatures (the first line).

Does morph count as casting?

Morph is a three-cost ability that allows you to cast a card face-down. While face-down, the card is a 2/2 creature with no name, color, creature type, abilities, mana cost, or other information. Because a face-down creature has no mana cost, its converted mana cost is 0. If you're casting the spell, Morph is merely an option. You can't put it on the battlefield face-down if you're putting it on the battlefield. Because Morph is an alternate cost, it can't be combined with other alternate costs. If you control an Omniscience, for example, you won't be able to cast a face-down creature for free. However, because you're still casting the spell, cost increases or reducers may still apply. At any time, you can examine any face-down spell or creature you control.

While turning a face-down creature face-up does not use the stack, any triggered abilities that trigger when the creature is flipped face-up do. This includes triggered abilities like Rattleclaw Mystic's. Because it is not a mana ability that is triggered by another mana ability, it will use the stack.

When a face-down creature is turned face-up, its permanent remains the same. If you start your turn with a creature under your control and then turn it face-up, that creature can attack that turn: it does not recover control “Summoning Illness” after it's been turned upside down. Any counters on the creature, as well as any auras and equipment, will remain attached once it's turned face-up.

It is not possible to remove a face-down creature from battle by turning it face-up. If you attack with a face-down creature and then turn it face-up, it will continue to attack if it has defender. It merely prohibits it from being declared as an attacker by having defense. Giving a defense to a monster that is already attacking will not make it stop attacking. Players no longer have first priority when it comes to assigning and dealing combat damage. It is no longer possible to assign and deal combat damage to your Wall of Deceit before turning it face-up and effectively having a 2/5 creature: you must either turn it face-up before assigning and doing combat damage, or leave it face-down.

Turning a face-down creature face-up has no effect on any spells or abilities that target it, though they may become illegal after resolution.

If you attack with a face-down creature and it is targeted by a Devouring Light, even if you turn it face-up, it is still the same attacking creature and will be exiled. However, if it's targeted by Doom Blade and it's a black creature when it's turned face-up, Doom Blade will be countered on resolution because its lone target is now illegal.

Turning a face-down creature face-up is a one-way street: you can't turn it back down unless the card offers a mechanism to do so (like Wall of Deceit or Vesuvan Shapeshifter). You could return it to your hand and then recast it face-down, but unless you have a spell or ability that enables it, you can't just turn it face-down while it's on the battlefield.

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If a face-down creature moves to a zone other than the stack or the battlefield, all players are aware of it. This is to ensure that the face-down creature had Morph and that you weren't attempting to smuggle an extra Forest onto the board as a face-down creature. We also unveil each face-down creature at the end of each game for the same purpose.

You must also keep track of the order in which the face-down animals entered the battleground. You can't move them around or play with them “To obscure the order in which your face-down creatures entered the battlefield, or to confuse which creature is which if it was face-up and then flipped face-down, play “three card monte.”

Can you morph at instant speed?

to transform a 2/2 colorless, typeless creature into a 2/2 colorless, typeless creature by casting a card with the ability face down. By spending a variable Morph cost displayed on each card, the player can turn that creature face-up at any time they could cast an instant. Many permanents with morph have extra triggered abilities that activate when they are turned face up (see Bane of the Living), while some permanents have additional triggered abilities that activate when another card is turned face up. The stack isn't used when morphing.

Can tokens be turned face down?

The morph and megamorph abilities, as well as the manifest keyword action, allow spells and permanents to be face down in some cards (Illusionary Mask, Ixidron, Tezzeret, Cruel Machinist, Obscuring Aether, and Yedora, Grave Gardener).

A 2/2 creature with no rules text, no name, no subtypes, no expansion symbol, and no mana cost or color indicator is a face-down permanent by default (consequently, it is also colorless).

Tezzeret, Cruel Machinist puts face-down permanents onto the battlefield that are 5/5 artifact monsters.

Forest lands are face-down permanents put into the battlefield by Yedora, Grave Gardener. Originally, Illusionary Mask would cast the permanents as 0/1 creatures, but this was modified to align with morph via Oracle.

Turning a face-down permanent face up is a peculiar action that can be performed whenever the player has priority (i.e., whenever they could cast an instant), but it does not use the stack and cannot be countered (in this way, it is similar to playing a land). It must either have morph or megamorph (with its controller paying the morph cost) or be a manifested creature card to accomplish this (and its controller pays its mana cost). A token or a face-up card (such as a Clone replicating a face-down creature) cannot be turned face-up. Any counters on the face-down creature are transferred to the face-up permanent. It's not a brand-new item, and it doesn't appear on the battlefield just by facing up. After it turns face up, any auras or equipment associated to it remain attached to it. In Fate Reforged, there are three enchantments that manifest a card and then attach an Aura to it.

A permanent's state includes facing down (along with its polar opposite, facing up). Permanents have a unique status that cannot be duplicated. As a result, a copy of a face-down creature becomes a face-up 2/2 creature with no other abilities than those granted by the copy effect (e.g. Cryptoplasm). Such a copy, unlike the thing it is a duplicate of, cannot be turned face up because it is face up.

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Other zones may also have cards that are face down. This is the default for the library, but some effects exile a card face down, and the cards in the command zone's special decks for Planechase and Archenemy are normally face down as well. None of these circumstances have anything to do with a permanent's “face down” status.